Menu
![]() Beam0 ( Beam) (optional) - First slot for a trailing beam behind bullet/projectile.Flying ( Sound) (optional) - Plays while bullet/projectile is traveling.Descendants of the specified ShotEffect noted in the previous section (located within WeaponsSystem/Assets/Effects/Shots):. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |